Historia zmian

Autor SHA1 Wiadomość Data
  Ivan Safrin 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. 12 lat temu
  Ivan Safrin 912f42e31d Streamlined SceneLabel constructors, removed some old unused code from Skeleton and Bone, added material options to the scene editor 12 lat temu
  Ivan Safrin 7284783d0d More cleanup, got focus working 12 lat temu
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens 12 lat temu
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
  Cameron Hart 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. 14 lat temu
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 lat temu
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 lat temu
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 lat temu
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 lat temu
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 lat temu
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 lat temu