Ivan Safrin
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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há 12 anos atrás |
Ivan Safrin
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fa1b054f01
Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor
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há 12 anos atrás |
Ivan Safrin
|
35ddb611e7
Fixed almost all UI and IDE issues
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há 12 anos atrás |
Ivan Safrin
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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há 12 anos atrás |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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há 12 anos atrás |
Ivan Safrin
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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há 13 anos atrás |
mcc
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88ac719d0e
Fix memory leak in SceneLine
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há 13 anos atrás |
Ivan Safrin
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54867c3ef4
Added line weight and smooth control to Scene and Screen meshes
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há 13 anos atrás |
Ivan Safrin
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e998cf2e27
Fixed VPLANE primitive, minor tweaks (forgot exactly what)
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há 14 anos atrás |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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há 14 anos atrás |
Ivan Safrin
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326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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há 14 anos atrás |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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há 14 anos atrás |
Ivan Safrin
|
7a37c48787
Code clean up and documentation
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há 14 anos atrás |
Ivan Safrin
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
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há 15 anos atrás |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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há 15 anos atrás |