Historique des commits

Auteur SHA1 Message Date
  Nur Monson 483b6adf91 Fix unused static variable warning on OS X il y a 12 ans
  Nur Monson faa12ac8ed Fix member var init order warnings on OS X il y a 12 ans
  mcc baec985ec6 Sound: Don't use uninitialized variables. Add more checkALErrors. Clean up duplicate code. il y a 12 ans
  Ivan Safrin 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks il y a 12 ans
  cib 4ea14cf52a Forgot to add the { } to the now 2-line if-block. il y a 13 ans
  cib 4f253bb2d6 Removed redundant case. il y a 13 ans
  cib cf5ed6cd49 Fixes behavior when WAV files aren't found. il y a 13 ans
  mcc 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working il y a 13 ans
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
  Ivan Safrin 227aab44a1 Fixed a stupid mistake il y a 13 ans
  Ivan Safrin 687c75ee22 Merge branch 'master' of github.com:ivansafrin/Polycode il y a 13 ans
  Ivan Safrin 37ba78c602 Slight material speed improvements and additional sound stuff il y a 13 ans
  Ivan Safrin b7bfa86c25 Sound duration and position getters il y a 13 ans
  Ivan Safrin 29c653a2e6 Native Windows multi-touch support and fixes il y a 13 ans
  mcc b7e414ee21 Ability to read and set sample offset (playback position) within a Sound, as well as fetch sample length il y a 13 ans
  mcc e7bae99df2 New constructor for Sound() that allows a sound to be constructed from raw bytes il y a 13 ans
  Ivan Safrin 774ec0b061 Sound playback status accessor and 3D physics fixes il y a 14 ans
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. il y a 14 ans
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. il y a 14 ans
  Ivan Safrin c9406f5051 Code cleanup and documentation. il y a 14 ans
  Ivan Safrin 7a37c48787 Code clean up and documentation il y a 14 ans
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class il y a 15 ans
  Ivan Safrin 7cc9015fd0 Initial import from old repository il y a 15 ans