Ivan Safrin
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039b341794
Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser
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12 anni fa |
Ivan Safrin
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 anni fa |
Ivan Safrin
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
Ivan Safrin
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3813e57dce
Fixed some typos
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13 anni fa |
Ivan Safrin
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 anni fa |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 anni fa |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 anni fa |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 anni fa |