Histórico de Commits

Autor SHA1 Mensagem Data
  Cameron Hart 94c4d628d1 Win32 compile fixes. há 14 anos atrás
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
  Ivan Safrin 3f22489bf4 Various bugfixes across the board há 14 anos atrás
  Ivan Safrin 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories há 14 anos atrás
  Cameron Hart 09981b43ec Windows compile fixes for static libs. Polycode player not building yet. há 14 anos atrás
  Ivan Safrin 51ffb7883c Added a method to set the clipping planes in the Renderer. há 14 anos atrás
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. há 14 anos atrás
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. há 14 anos atrás
  unknown 207ca4fca6 Windows port and some fixes há 14 anos atrás
  Ivan Safrin 69b72fe5a4 Vehicle physics, default shaders and material há 14 anos atrás
  Ivan Safrin c9406f5051 Code cleanup and documentation. há 14 anos atrás
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. há 15 anos atrás
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now há 15 anos atrás
  Ivan Safrin b6e0a118d0 Various fixes plus Kinect module há 15 anos atrás
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D há 15 anos atrás
  Ivan Safrin 7cc9015fd0 Initial import from old repository há 15 anos atrás