Commit History

Author SHA1 Message Date
  Ivan Safrin b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 years ago
  Ivan Safrin f80bb40afd Converted all space indentation to tabs. 9 years ago
  Ivan Safrin 4f70414684 Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class 9 years ago
  Ivan Safrin 79ea449ace Started on some iOS stuff 10 years ago
  Ivan Safrin 86644f70b0 Restored shadow mapping functionality in new renderer 10 years ago
  Ivan Safrin b6a7092fbc Added render buffers as separate class, fixed depth not working in render textures 10 years ago
  Ivan Safrin 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers 10 years ago
  Ivan Safrin aadb69e87b Updated core sources for new folder structure 10 years ago
  Ivan Safrin 97f5c36acd Removed CMake, created new folder structure for the repo 10 years ago