Ivan Safrin
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 years ago |
Ivan Safrin
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f80bb40afd
Converted all space indentation to tabs.
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9 years ago |
Ivan Safrin
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4f70414684
Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class
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9 years ago |
Ivan Safrin
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79ea449ace
Started on some iOS stuff
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10 years ago |
Ivan Safrin
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86644f70b0
Restored shadow mapping functionality in new renderer
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10 years ago |
Ivan Safrin
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b6a7092fbc
Added render buffers as separate class, fixed depth not working in render textures
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10 years ago |
Ivan Safrin
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2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
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10 years ago |
Ivan Safrin
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
Ivan Safrin
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 years ago |