Ivan Safrin
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73c9c27a6c
UI tweaks, light theme
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12 ani în urmă |
Ivan Safrin
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124e0641ba
Optimized UI rendering
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12 ani în urmă |
Ivan Safrin
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d5e2bbf406
First pass at resolving changes in the IDE code
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12 ani în urmă |
Ivan Safrin
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 ani în urmă |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 ani în urmă |
Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 ani în urmă |
Ivan Safrin
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5f8cc87ab9
Beginnings of a syntax highlight engine
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13 ani în urmă |
Ivan Safrin
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296c0dee49
Numerous UI tweaks, fixed Cocoa core hanging when opening file dialogs
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13 ani în urmă |
Ivan Safrin
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695a105915
IDE header cleanup and some IDE fixes
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14 ani în urmă |
Ivan Safrin
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40ee2aafec
Revisiting UI Module and IDE
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14 ani în urmă |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 ani în urmă |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 ani în urmă |