Ivan Safrin
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 лет назад |
Ivan Safrin
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73c9c27a6c
UI tweaks, light theme
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12 лет назад |
Ivan Safrin
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d29c139759
Added an enable flag to SceneRenderTexture, fixed UI flickering
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12 лет назад |
Ivan Safrin
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28eda7e3a1
Fixed reversed image offsets, fixed image editor
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12 лет назад |
Ivan Safrin
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124e0641ba
Optimized UI rendering
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12 лет назад |
Ivan Safrin
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35ddb611e7
Fixed almost all UI and IDE issues
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12 лет назад |
Ivan Safrin
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d5e2bbf406
First pass at resolving changes in the IDE code
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12 лет назад |
Ivan Safrin
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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12 лет назад |
Ivan Safrin
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 лет назад |
Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 лет назад |
Ivan Safrin
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5f8cc87ab9
Beginnings of a syntax highlight engine
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13 лет назад |
Ivan Safrin
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296c0dee49
Numerous UI tweaks, fixed Cocoa core hanging when opening file dialogs
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13 лет назад |
Ivan Safrin
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695a105915
IDE header cleanup and some IDE fixes
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14 лет назад |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 лет назад |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 лет назад |