提交历史

作者 SHA1 备注 提交日期
  Ivan Safrin e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 年之前
  Ivan Safrin d362e3dea1 Windows fixes 14 年之前
  Ivan Safrin c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 年之前
  Ivan Safrin 971106bb55 Fixed texture destruction and render to texture 14 年之前
  Cameron Hart cdee607137 Merge branch 'master' into pxljm 14 年之前
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
  Ivan Safrin 05b7bdf04d VSync on Mac, anisothropic filtering options, 3D physics framerate idependence 14 年之前
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 年之前
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 年之前
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. 15 年之前
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 年之前