cib
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d48022a44c
Added Core::captureMouse(bool)
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12 ani în urmă |
Ivan Safrin
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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13 ani în urmă |
mcc
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afc74abac5
Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom.
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13 ani în urmă |
Ivan Safrin
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2522352a17
Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE
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13 ani în urmă |
Ivan Safrin
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ab57cb458b
Core pausing on lose focus, IDE will now pause core on lose focus
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13 ani în urmă |
Ivan Safrin
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f8dc3922a7
OS-specific shortcut keys and core shortcut events
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13 ani în urmă |
Ivan Safrin
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134576cae7
Tons of Windows fixes
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13 ani în urmă |
Ivan Safrin
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 ani în urmă |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 ani în urmă |
Ivan Safrin
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8a8b1cfa08
Player exits more gracefully on quit, debuggger improvements in the IDE
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13 ani în urmă |
Ivan Safrin
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5e0b6cf926
Scrolling setters for scrollbars and scroll container, execute command for Core, app launcher for Cocoa core, misc IDE changes
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13 ani în urmă |
Ivan Safrin
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2342359635
App focus lose and gain support on Mac, fixed bug with modifier keys
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13 ani în urmă |
Ivan Safrin
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40766fd24b
Moved getScreenInfo to Core
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13 ani în urmă |
Ivan Safrin
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dda069be43
Threaded event fixes
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13 ani în urmă |
Ivan Safrin
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83f843670e
Fixed potential crash in TUIO module, exposed eventMutex in Core
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13 ani în urmă |
Ivan Safrin
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6e1940bf25
Thread-safe events, adjustment Matrix for polygon picking
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13 ani în urmă |
Ivan Safrin
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942c53bd70
A wrapper for time information, might have broken windows
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13 ani în urmă |
Ivan Safrin
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490211cbd1
Warp mouse Cocoa implementation
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13 ani în urmă |
Ivan Safrin
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0a4775b3ca
Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics
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13 ani în urmă |
Ivan Safrin
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 ani în urmă |
Ivan Safrin
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3f300899cd
Some more IDE work
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14 ani în urmă |
Ivan Safrin
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695a105915
IDE header cleanup and some IDE fixes
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14 ani în urmă |
Ivan Safrin
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e9c1a6af55
Mac fixes for bitshifter's changes.
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14 ani în urmă |
Cameron Hart
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cdee607137
Merge branch 'master' into pxljm
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14 ani în urmă |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 ani în urmă |
Ivan Safrin
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05b7bdf04d
VSync on Mac, anisothropic filtering options, 3D physics framerate idependence
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14 ani în urmă |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 ani în urmă |
unknown
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207ca4fca6
Windows port and some fixes
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14 ani în urmă |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 ani în urmă |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 ani în urmă |