Joachim Meyer
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bf60d32996
Rebased 2DAudio, 2DPhysics, 3DPhysics_RayTest, BasicImage, BasicLighting, BasicText, EventHandling, KeyboardInput, MouseInput, PlayingSounds, SceneEntities, SceneSprites, UpdateLoop on Screenrewrite
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12 years ago |
Joachim Meyer
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3b96709e66
Updated 2D Audio Example to screenrewrite
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12 years ago |
Ivan Safrin
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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12 years ago |
Ivan Safrin
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25efef6b70
Updated Windows Examples, made all examples use POLYCODE_CORE, updated license
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13 years ago |
Ivan Safrin
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0c3a7d3954
Last of mcclure's leak fixes and destructors for examples
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13 years ago |
Ivan Safrin
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36d903f4c5
Fixed examples to use the new core options.
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14 years ago |
Ivan Safrin
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4263ee432b
Linux Makefile for examples and example cleanup
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14 years ago |
Ivan Safrin
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326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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14 years ago |