Commit History

Автор SHA1 Съобщение Дата
  Cameron Hart 94c4d628d1 Win32 compile fixes. преди 14 години
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. преди 14 години
  Cameron Hart be8f24208d Merge branch 'master' into pxljm преди 14 години
  Ivan Safrin a25c546297 Fixed shadows not displaying properly when objects are moved преди 14 години
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. преди 14 години
  Ivan Safrin 87483bd9d8 Merge pull request #20 from bitshifter/master преди 14 години
  Cameron Hart 09981b43ec Windows compile fixes for static libs. Polycode player not building yet. преди 14 години
  Ivan Safrin 6cb1164fc4 Added an importance property to lights. You can use it to make distant lights override closer ones. преди 14 години
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. преди 14 години
  Ivan Safrin c5ab22c40c Windows fixes преди 14 години
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. преди 14 години