Commit History

Author SHA1 Message Date
  Ivan Safrin 97f85714ce Merge pull request #473 from fodinabor/IDEpropsFix 11 years ago
  Ivan Safrin 33b09f0287 Merge pull request #474 from fodinabor/VS2012Fix 11 years ago
  Joachim Meyer 439fa2dbd8 Visual Studio 2012 Build was broken - it still didn't support round... 11 years ago
  Joachim Meyer 23cb86ad3a IDE build failed because of "'LayerProp::layerID' : only static const integral data members can be initialized within a class" it is fixing this 11 years ago
  Ivan Safrin 41908812e2 Added a setting to MaterialManager to not keep texture data in memory after uploading to video card 11 years ago
  Ivan Safrin 2cca68065b Meshes won't crash if file is not found on loading 11 years ago
  Ivan Safrin ff845aa0dd Added a default Color, Specular, Emit material to default pak 11 years ago
  Ivan Safrin 588a638066 Merge branch 'master' of https://github.com/ivansafrin/Polycode 11 years ago
  Ivan Safrin 38d063aefa Ignore parent matrix setting in getConcatenatedMatrix 11 years ago
  Ivan Safrin 78d811ec6c Merge branch 'master' of https://github.com/ivansafrin/Polycode 11 years ago
  Ivan Safrin d92ecdb188 Switched polybuild to use libarchive instead of minizip in order to (hopefully) fix creating archives that physfs reads incorrectly 11 years ago
  Ivan Safrin 42b49b9b77 Downgraded MacOS player resource xibs to open in 4.6 11 years ago
  Ivan Safrin 8654b57335 Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default 11 years ago
  Ivan Safrin 0812c68c92 Fixed polyimport not taking entity parent transforms into account on import 11 years ago
  Ivan Safrin f167b22f86 Fixed layer editor icons in non-retina mode 11 years ago
  Ivan Safrin 7834ea4719 Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor 11 years ago
  Ivan Safrin ba879693a6 Added global resource autoreload settings 11 years ago
  Ivan Safrin 07b4f6c9c1 Added a simple resource pool subscription system, resource pools are now shared between entity editors and material editor, materials will update in entity editors when changed in the material editor 11 years ago
  Ivan Safrin 110ca74a1d Added bounding box visualization to entity editor, added bounding box field to entity prop sheet, changed sprite editor zoom to a slider instead of a drop down 11 years ago
  Ivan Safrin 15c00bb2f0 Scenes with unnamed and duplicately named objects will now import properly 11 years ago
  Ivan Safrin 42004fd032 Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions 11 years ago
  Ivan Safrin ee187d0d36 Fixed asset browser crashing in some scenarios 11 years ago
  Ivan Safrin e3d4ca2c66 Fixed crash on quit in entity editor 11 years ago
  Ivan Safrin b514a35036 Transform matrix now always rebuilt if dirty on render 11 years ago
  Ivan Safrin 13454ea6a1 Fixed transforms getting messed up by rotation and scaling in the editor transform gizmo, fixed transforms getting messed up on Undo after rotation and scale in editor, fixed lines disappearing in the transform gizmo, fixed typo in documentation 11 years ago
  Ivan Safrin bfc2510042 Added mesh particle support to particle system (no IDE options for it yet), optimized VBO creation slightly 11 years ago
  Ivan Safrin 00523995f2 Added a color variation setting to particle system 12 years ago
  Ivan Safrin 8784c7eb6f Prevent UIMenu from going offscreen 12 years ago
  Ivan Safrin c75de951b9 Fixed crash on merging editor holders 12 years ago
  Ivan Safrin b88112247e Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials 12 years ago