Ivan Safrin
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97f85714ce
Merge pull request #473 from fodinabor/IDEpropsFix
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11 years ago |
Ivan Safrin
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33b09f0287
Merge pull request #474 from fodinabor/VS2012Fix
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11 years ago |
Joachim Meyer
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439fa2dbd8
Visual Studio 2012 Build was broken - it still didn't support round...
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11 years ago |
Joachim Meyer
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23cb86ad3a
IDE build failed because of "'LayerProp::layerID' : only static const integral data members can be initialized within a class" it is fixing this
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11 years ago |
Ivan Safrin
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41908812e2
Added a setting to MaterialManager to not keep texture data in memory after uploading to video card
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11 years ago |
Ivan Safrin
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2cca68065b
Meshes won't crash if file is not found on loading
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11 years ago |
Ivan Safrin
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ff845aa0dd
Added a default Color, Specular, Emit material to default pak
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11 years ago |
Ivan Safrin
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588a638066
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 years ago |
Ivan Safrin
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38d063aefa
Ignore parent matrix setting in getConcatenatedMatrix
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11 years ago |
Ivan Safrin
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78d811ec6c
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 years ago |
Ivan Safrin
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d92ecdb188
Switched polybuild to use libarchive instead of minizip in order to (hopefully) fix creating archives that physfs reads incorrectly
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11 years ago |
Ivan Safrin
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42b49b9b77
Downgraded MacOS player resource xibs to open in 4.6
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11 years ago |
Ivan Safrin
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8654b57335
Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default
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11 years ago |
Ivan Safrin
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0812c68c92
Fixed polyimport not taking entity parent transforms into account on import
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11 years ago |
Ivan Safrin
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f167b22f86
Fixed layer editor icons in non-retina mode
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11 years ago |
Ivan Safrin
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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11 years ago |
Ivan Safrin
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ba879693a6
Added global resource autoreload settings
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11 years ago |
Ivan Safrin
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07b4f6c9c1
Added a simple resource pool subscription system, resource pools are now shared between entity editors and material editor, materials will update in entity editors when changed in the material editor
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11 years ago |
Ivan Safrin
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110ca74a1d
Added bounding box visualization to entity editor, added bounding box field to entity prop sheet, changed sprite editor zoom to a slider instead of a drop down
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11 years ago |
Ivan Safrin
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15c00bb2f0
Scenes with unnamed and duplicately named objects will now import properly
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11 years ago |
Ivan Safrin
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42004fd032
Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions
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11 years ago |
Ivan Safrin
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ee187d0d36
Fixed asset browser crashing in some scenarios
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11 years ago |
Ivan Safrin
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e3d4ca2c66
Fixed crash on quit in entity editor
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11 years ago |
Ivan Safrin
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b514a35036
Transform matrix now always rebuilt if dirty on render
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11 years ago |
Ivan Safrin
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13454ea6a1
Fixed transforms getting messed up by rotation and scaling in the editor transform gizmo, fixed transforms getting messed up on Undo after rotation and scale in editor, fixed lines disappearing in the transform gizmo, fixed typo in documentation
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11 years ago |
Ivan Safrin
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bfc2510042
Added mesh particle support to particle system (no IDE options for it yet), optimized VBO creation slightly
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11 years ago |
Ivan Safrin
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00523995f2
Added a color variation setting to particle system
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12 years ago |
Ivan Safrin
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8784c7eb6f
Prevent UIMenu from going offscreen
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12 years ago |
Ivan Safrin
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c75de951b9
Fixed crash on merging editor holders
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12 years ago |
Ivan Safrin
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b88112247e
Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials
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12 years ago |