Ivan Safrin
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 years ago |
cib
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 years ago |
mcc
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92de58022e
It's spelled 'frustum', not 'frustrum'
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12 years ago |
Ivan Safrin
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53710dcae0
Windows fixes
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13 years ago |
Ivan Safrin
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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13 years ago |
Ivan Safrin
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0f94852b5d
Fixed ortho mode and 3d picking from camera in ortho
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13 years ago |
Ivan Safrin
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dfd6ba1da4
More leak fixes from mcclure
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13 years ago |
Ivan Safrin
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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14 years ago |
Ivan Safrin
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096ec070c0
Only use FP16 framebuffers if specified in material file
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14 years ago |
Ivan Safrin
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1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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14 years ago |
Ivan Safrin
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0bde8349c6
HDR Rendering
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14 years ago |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 years ago |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 years ago |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 years ago |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 years ago |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 years ago |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 years ago |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 years ago |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 years ago |