Ivan Safrin
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8127c29e29
Cameras now have an ortho sizing mode (manual, lock height, lock width and viewport), added camera preview window to IDE entity editor, camera visualizer in entity editor now correctly shows ortho mode dimensions, added camera ortho size controls to camera prop sheet, made camera prop sheet hide unnecessary parameters, editor prop sheets will now automatically set their vertical size
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12 jaren geleden |
Ivan Safrin
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56d250823c
Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates
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12 jaren geleden |
Ivan Safrin
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 jaren geleden |
Ivan Safrin
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b7d3d5b096
Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks
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12 jaren geleden |
Ivan Safrin
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ca05ac1572
Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser
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12 jaren geleden |
Ivan Safrin
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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12 jaren geleden |
Ivan Safrin
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8483490abf
Fixed ray picking in retina display mode
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12 jaren geleden |
Ivan Safrin
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 jaren geleden |
Ivan Safrin
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d3458b48a1
First steps of 3D editor, fixed ray picking in virtual scenes, added support for overlay wireframe in SceneMesh
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12 jaren geleden |
Ivan Safrin
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d0c9df43ad
Added alpha test threshold as a Renderer option, added new options to polyimport (polyimport flags changed)
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12 jaren geleden |
Ivan Safrin
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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12 jaren geleden |
Ivan Safrin
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d29c139759
Added an enable flag to SceneRenderTexture, fixed UI flickering
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12 jaren geleden |
Ivan Safrin
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4bf7ff7347
Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks
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12 jaren geleden |
Ivan Safrin
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cb4d7c6bc4
Merge in with latest cherry-picked master commits
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12 jaren geleden |
Ivan Safrin
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5e01166cf5
More fixes
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12 jaren geleden |
Ivan Safrin
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499ac73584
More UI and IDE fixes
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12 jaren geleden |
Ivan Safrin
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e45e14f3a2
Fixed more input event and UI stuff
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12 jaren geleden |
Ivan Safrin
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78a335bf20
Started on reworking input events to be based on ray/box intersection
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12 jaren geleden |
Ivan Safrin
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03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
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12 jaren geleden |
Ivan Safrin
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b4fe98b72c
Figuring out coordinates
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12 jaren geleden |
Ivan Safrin
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bf46667536
Fixed projection matrix not being set correctly in the renderer, sped up returning entities from 3d physics collisions
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12 jaren geleden |
Ivan Safrin
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f0d7a3b15a
Merge pull request #355 from samiamwork/cleanup_and_screenentity_2
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12 jaren geleden |
Ivan Safrin
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03fd4e8bb2
Merge pull request #354 from mcclure/glGetError
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12 jaren geleden |
Nur Monson
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5ae3bdcd10
Use Rectangle's new Clipped() method for scissorBox
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12 jaren geleden |
mcc
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f3ac39273d
Result of glGetError audit-- don't set renderbuffer with framebuffer call, don't set mipmap on mag_filter, don't mess with matrix push/pops in ortho/perspective setters.
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12 jaren geleden |
Nur Monson
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6297b0d878
Add Init() method to Renderer
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12 jaren geleden |
Ivan Safrin
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 jaren geleden |
Ivan Safrin
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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12 jaren geleden |
Ivan Safrin
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bd00899428
Fixed new material system not setting ambient color properly, made Materials broadcast resource reload event on shader reload
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12 jaren geleden |
Ivan Safrin
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f0379ea118
Fixed compilation on Windows
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12 jaren geleden |