Commit History

Autor SHA1 Mensaxe Data
  Ivan Safrin 227aab44a1 Fixed a stupid mistake %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 687c75ee22 Merge branch 'master' of github.com:ivansafrin/Polycode %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 37ba78c602 Slight material speed improvements and additional sound stuff %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin b7bfa86c25 Sound duration and position getters %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 29c653a2e6 Native Windows multi-touch support and fixes %!s(int64=13) %!d(string=hai) anos
  mcc b7e414ee21 Ability to read and set sample offset (playback position) within a Sound, as well as fetch sample length %!s(int64=13) %!d(string=hai) anos
  mcc e7bae99df2 New constructor for Sound() that allows a sound to be constructed from raw bytes %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 774ec0b061 Sound playback status accessor and 3D physics fixes %!s(int64=14) %!d(string=hai) anos
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 7a37c48787 Code clean up and documentation %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos