Commit History

Autor SHA1 Mensaxe Data
  Ivan Safrin 417411fd03 Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change. %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin aca1fa37a4 Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change. %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin 1ec5c2f0fe Added file names to texture props %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin 2bec0d0f56 Material editor now sets document changed flags %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin 6c406f325a Rewrote material editor to use IDE property sheets %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin 78300e7cae Fixed entity property editor, fixed mouse position not setting on mousedown %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin f03307d738 Entity property editing in 2D editor, fixed web docs header and footer %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 1646e57158 Position mode options in editor and entity loading code %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos