Ivan Safrin
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6cb1164fc4
Added an importance property to lights. You can use it to make distant lights override closer ones.
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14 lat temu |
Ivan Safrin
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19cd891d7c
Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files.
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14 lat temu |
Ivan Safrin
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0ea079f5f6
Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers.
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14 lat temu |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 lat temu |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 lat temu |
Ivan Safrin
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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14 lat temu |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 lat temu |
Ivan Safrin
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40b5da3e8d
Removed GenericScene in favor of just Scene, improved LUA bindings.
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14 lat temu |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 lat temu |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 lat temu |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 lat temu |