Ivan Safrin
|
a6bb676068
New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings
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há 13 anos atrás |
Ivan Safrin
|
5382bbbb9b
2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player
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há 13 anos atrás |
Ivan Safrin
|
35a12c27db
Fixed event handling errors with LuaJIT
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há 13 anos atrás |
Ivan Safrin
|
61a8e43144
Added same_c_class() function in Lua to check if cpp classes extended in Lua are the same
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há 13 anos atrás |
Ivan Safrin
|
9b1d802703
Texture filtering mode option in project settings
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há 13 anos atrás |
Ivan Safrin
|
5ee706d3c5
Lua bindings rework. No more __ptr_lookup, __ptr is now regular userdata and contains a pointer to the pointer to C++ class, garbage collection metatables on some objects.
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há 13 anos atrás |
Ivan Safrin
|
d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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há 13 anos atrás |
Ivan Safrin
|
14634160c4
Proper error reporting on errors in files loaded by require()
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há 13 anos atrás |
Ivan Safrin
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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há 13 anos atrás |
Ivan Safrin
|
9ded3c1458
Fixed LuaJIT support, fixed shader alpha when fog is enabled
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há 13 anos atrás |
Ivan Safrin
|
2b15068944
Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly
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há 13 anos atrás |
Ivan Safrin
|
a13feb3801
Simple input events in player
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há 13 anos atrás |
Ivan Safrin
|
6fc1529904
Debugging fixes, static method support in bindings
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há 13 anos atrás |
Ivan Safrin
|
a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
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há 13 anos atrás |
Ivan Safrin
|
8a8b1cfa08
Player exits more gracefully on quit, debuggger improvements in the IDE
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há 13 anos atrás |
Ivan Safrin
|
54e9b1a16d
Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes
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há 13 anos atrás |
Ivan Safrin
|
0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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há 13 anos atrás |
Ivan Safrin
|
542c04eeb0
PolycodePlayer no longer exits on errors in even callbacks
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há 13 anos atrás |
Ivan Safrin
|
fe565d286d
CMake fixes for Mac
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há 14 anos atrás |
Ivan Safrin
|
bedab9d8d1
Fixed Lua CMake file to enable dynamic library loading
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há 14 anos atrás |
Ivan Safrin
|
a34481c048
Linux player project
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há 14 anos atrás |
Ivan Safrin
|
e60accd2bf
Build Lua module libs as part of main build
|
há 14 anos atrás |
Ivan Safrin
|
c5ab22c40c
Windows fixes
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há 14 anos atrás |
unknown
|
207ca4fca6
Windows port and some fixes
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há 14 anos atrás |
Ivan Safrin
|
5f2a5232c4
More code cleanup
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há 14 anos atrás |
Ivan Safrin
|
40b5da3e8d
Removed GenericScene in favor of just Scene, improved LUA bindings.
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há 14 anos atrás |
Ivan Safrin
|
f797a8af9d
Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool
|
há 15 anos atrás |
Ivan Safrin
|
fac55d76f7
Lua bindings, lua bindings generator, build tool, player tweaks and icon files
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há 15 anos atrás |
Ivan Safrin
|
552195f8a8
Started on bindings, set up old collision scene code as a module
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há 15 anos atrás |
Ivan Safrin
|
6c2b9d8abd
Started working on the player
|
há 15 anos atrás |