Historie revizí

Autor SHA1 Zpráva Datum
  Ivan Safrin a7d33c4a8a Fixed test shader, more optimizations před 10 roky
  Ivan Safrin 8389c645df Got SceneLabels working with the new renderer, caching uniform and attribute bindings před 10 roky
  Ivan Safrin e69fbb7b0c Texture uniform binding in new renderer, made textures and cubemaps regular shader parameters, removed old fixed function texture stuff from SceneMesh před 10 roky
  Ivan Safrin 7340fa0a52 New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support. před 10 roky
  Ivan Safrin 9045c4a9fd More gutting, removed old shaders, added a single unlit ES2 shader, more outlines of new renderer před 10 roky
  Ivan Safrin 34db7a5a5d Initial codebase gutting, basic batched renderer outline před 10 roky