Ivan Safrin
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d51dbac584
isClass/isKindOfClass support in class system, cast and safe_cast functions
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vor 13 Jahren |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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vor 13 Jahren |
Ivan Safrin
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b94e900cf6
2D Physics tweaks, matrix now rebuilt on concatenated matrix request
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vor 13 Jahren |
Ivan Safrin
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0c3a7d3954
Last of mcclure's leak fixes and destructors for examples
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vor 13 Jahren |
Cameron Hart
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3e1cf09c36
Tidied 2DPhysics includes.
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vor 14 Jahren |
Ivan Safrin
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30d0f0841f
Particle emitter and 2D Physics fixes
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vor 14 Jahren |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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vor 14 Jahren |
Ivan Safrin
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8b1ae6d785
3D Physics module, minor fixes across the board.
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vor 14 Jahren |
Ivan Safrin
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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vor 14 Jahren |
Ivan Safrin
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b6e0a118d0
Various fixes plus Kinect module
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vor 15 Jahren |
Ivan Safrin
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9bfa6cf3d3
Rebuilt and updated 2D Physics module, ported particle system to support 2D
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vor 15 Jahren |
Ivan Safrin
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552195f8a8
Started on bindings, set up old collision scene code as a module
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vor 15 Jahren |