Ivan Safrin
|
a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
|
11 ani în urmă |
Ivan Safrin
|
bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
|
12 ani în urmă |
Ivan Safrin
|
02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
|
12 ani în urmă |
Ivan Safrin
|
e45e14f3a2
Fixed more input event and UI stuff
|
12 ani în urmă |
Ivan Safrin
|
03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
|
12 ani în urmă |
Ivan Safrin
|
893a282ef1
First step towards merging Scenes and Screens
|
12 ani în urmă |