Ivan Safrin
|
a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
|
há 11 anos atrás |
Ivan Safrin
|
0b1b425be1
Added a SceneCurve class to render/place BezierCurves in the Scene, added bezier curve editing and SceneCurve save/load to IDE entity editor, added a message box popup to the IDE, fixed bounding box calculations in camera and light preview gizmos in the entity editor, fixed bounding box calculation in the entity editor grid
|
há 11 anos atrás |
Ivan Safrin
|
47148ce4e0
IDE editors will disable virtual scene rendering when hidden
|
há 11 anos atrás |
Ivan Safrin
|
7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
|
há 11 anos atrás |
Ivan Safrin
|
ba879693a6
Added global resource autoreload settings
|
há 11 anos atrás |
Ivan Safrin
|
c75de951b9
Fixed crash on merging editor holders
|
há 11 anos atrás |
Ivan Safrin
|
cdf57e0f6f
More memory leak fixes in IDE
|
há 12 anos atrás |
Ivan Safrin
|
3a359fa545
Fixed icons culling incorrectly in entity editor, added buttons to hide icons in entity editor, update polycode version to new versioning system, made about page display correct version, made polybuild display correct version, added project information to about page, added UIMultilineLabel class to UI module
|
há 12 anos atrás |
Ivan Safrin
|
af36a2dcac
Hooked up property sheets to Undo/Redo system, made color picker in the IDE not continous
|
há 12 anos atrás |
Ivan Safrin
|
bd3a75e2de
Merge pull request #423 from TheCosmotect/fileops
|
há 12 anos atrás |
Ivan Safrin
|
869709885e
Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor.
|
há 12 anos atrás |
Ethan M
|
509b411144
Addressed refreshing of projects so that all of their project browsers are updated after file ops.
|
há 12 anos atrás |
Ivan Safrin
|
02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
|
há 12 anos atrás |
Ivan Safrin
|
fa1b054f01
Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor
|
há 12 anos atrás |
Ivan Safrin
|
a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
|
há 12 anos atrás |
Ivan Safrin
|
ca05ac1572
Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser
|
há 12 anos atrás |
Ivan Safrin
|
c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
|
há 12 anos atrás |
Ivan Safrin
|
0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
|
há 12 anos atrás |
Ivan Safrin
|
c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
|
há 12 anos atrás |
Ivan Safrin
|
b5bb40045f
Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser
|
há 12 anos atrás |
Ivan Safrin
|
c5884954d5
Added support for editors to add their own config to the user state file, text editor will now reopen to the line it was closed on
|
há 12 anos atrás |
Ivan Safrin
|
b17ab54c9e
Added tab related shortcuts to OS X menu
|
há 12 anos atrás |
Ivan Safrin
|
bfec4da339
Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally
|
há 12 anos atrás |
Ivan Safrin
|
f16ba26359
Added minum sizes to UI sizers
|
há 12 anos atrás |
Ivan Safrin
|
00d146334f
Polycode IDE will now save tabs, layout, open project browser nodes and open editors on exit (and load them on startup)
|
há 12 anos atrás |
Ivan Safrin
|
aef4f6fcbf
IDE tabs can now be renamed
|
há 12 anos atrás |
Ivan Safrin
|
87a85e1651
You can close tabs
|
há 12 anos atrás |
Ivan Safrin
|
122c804485
Sound will optionally generate float buffer, added POLYIGNORE to an usupported method in Sound, IDE tabs will now open files from their file browser
|
há 12 anos atrás |
Ivan Safrin
|
04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
|
há 12 anos atrás |
Ivan Safrin
|
51e208841f
Separated project display into separate frames per project, added tab support preliminaries
|
há 12 anos atrás |