Historique des commits

Auteur SHA1 Message Date
  Ivan Safrin a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files il y a 11 ans
  Bill Robinson 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere il y a 12 ans
  Ivan Safrin 02272793af Removed Polygon from Polycode, meshes now contain vertices directly il y a 12 ans
  Ivan Safrin c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE il y a 12 ans
  Ivan Safrin 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board il y a 12 ans
  Ivan Safrin c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning il y a 12 ans
  Ivan Safrin d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. il y a 12 ans
  Ivan Safrin 81e87a9001 Removed direct transform vector access in entities due to speed and memory considerations il y a 12 ans
  Ivan Safrin 124e0641ba Optimized UI rendering il y a 12 ans
  Ivan Safrin 41c91233d6 Fixed color picker il y a 12 ans
  Ivan Safrin 35ddb611e7 Fixed almost all UI and IDE issues il y a 12 ans
  Ivan Safrin 0190973e32 More UI changes il y a 12 ans
  Ivan Safrin e45e14f3a2 Fixed more input event and UI stuff il y a 12 ans
  Ivan Safrin 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera il y a 12 ans
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens il y a 12 ans
  Ivan Safrin b0e672dd5f Default continuous updates in UIColorBox and UIHSlider to false il y a 12 ans
  mcc eaed5a650e Restore continuous update option for UIHSlider, UIColorPicker il y a 12 ans
  Ivan Safrin d857b25e22 Hooked up IDE property controls to the Undo/Redo system and implemented Undo/Redo in the screen editor for most actions. ColorPicker and HSlide no longer send out change events on drag, only on release, multiple fixes in the IDE il y a 12 ans
  Ivan Safrin 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks il y a 12 ans
  Ivan Safrin c737b818c0 Fixed hue selector click offset in the color picker il y a 12 ans
  Ivan Safrin 85bb585f6b Color picker no longer jitters/resets when you change values, fixed offset on click in color picker SV area il y a 12 ans
  cib 08822cd781 Fixes issue #165 il y a 13 ans
  mcc 73035453bb Rewrite of ALL the destructors in the UI module; destructor safety in Polycore Tween object. il y a 13 ans
  Ivan Safrin e8dc5f9d47 Fixes for two UI bugs il y a 13 ans
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) il y a 13 ans
  Ivan Safrin f9ff37a7d8 More UI visual tweaks il y a 13 ans
  Ivan Safrin 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers il y a 13 ans
  Ivan Safrin 9cf5dadca6 Fixed UI and dragging il y a 13 ans
  Ivan Safrin 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE il y a 14 ans