Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
Ivan Safrin
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3f22489bf4
Various bugfixes across the board
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14 anni fa |
Ivan Safrin
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326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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14 anni fa |
Cameron Hart
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09981b43ec
Windows compile fixes for static libs. Polycode player not building yet.
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14 anni fa |
Ivan Safrin
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51ffb7883c
Added a method to set the clipping planes in the Renderer.
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14 anni fa |
Ivan Safrin
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19cd891d7c
Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files.
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14 anni fa |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 anni fa |
unknown
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207ca4fca6
Windows port and some fixes
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14 anni fa |
Ivan Safrin
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69b72fe5a4
Vehicle physics, default shaders and material
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14 anni fa |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 anni fa |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 anni fa |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 anni fa |
Ivan Safrin
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b6e0a118d0
Various fixes plus Kinect module
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15 anni fa |
Ivan Safrin
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9bfa6cf3d3
Rebuilt and updated 2D Physics module, ported particle system to support 2D
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15 anni fa |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 anni fa |