История коммитов

Автор SHA1 Сообщение Дата
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
  Cameron Hart be8f24208d Merge branch 'master' into pxljm 14 лет назад
  Ivan Safrin a25c546297 Fixed shadows not displaying properly when objects are moved 14 лет назад
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 лет назад
  Ivan Safrin 87483bd9d8 Merge pull request #20 from bitshifter/master 14 лет назад
  Cameron Hart 09981b43ec Windows compile fixes for static libs. Polycode player not building yet. 14 лет назад
  Ivan Safrin 6cb1164fc4 Added an importance property to lights. You can use it to make distant lights override closer ones. 14 лет назад
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. 14 лет назад
  Ivan Safrin c5ab22c40c Windows fixes 14 лет назад
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 лет назад