Ivan Safrin
|
adfe0ee6bd
Entity editor will no longer crash if a sprite or sprite state that is in use is removed in the sprite editor
|
před 11 roky |
Ivan Safrin
|
ac855c47e5
Sprites are now previewed in the asset browser
|
před 11 roky |
Ivan Safrin
|
ff1e978028
Saving and loading of new sprites in the entity editor, cloning of new sprites, added a random starting frame parameter to new sprites
|
před 11 roky |
Ivan Safrin
|
207ed4ddbf
Added new SceneSprite into Polycode proper, made SpriteSets into ResourcePools, added ability to link SpriteSets to entities in entity editor, adding sprites now looks for sprites in linked resource pools
|
před 11 roky |
Bill Robinson
|
39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
|
před 12 roky |
Ivan Safrin
|
bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
|
před 12 roky |
Ivan Safrin
|
02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
|
před 12 roky |
Ivan Safrin
|
892aa11319
Adding sprite in scene editor, sprite sheet prop, added ability to set sprite size explicitly
|
před 12 roky |
Ivan Safrin
|
4f60bb29fb
Sprite editor now resized properly
|
před 12 roky |
Ivan Safrin
|
d3f13be1af
SceneSprite, PhysicsScene2D fix and some backwards compatibility typedefs
|
před 12 roky |
Ivan Safrin
|
35ddb611e7
Fixed almost all UI and IDE issues
|
před 12 roky |
Ivan Safrin
|
f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
|
před 12 roky |