Historie revizí

Autor SHA1 Zpráva Datum
  Ivan Safrin 9af19e3e13 Fixed project title před 12 roky
  Ivan Safrin 73c9c27a6c UI tweaks, light theme před 12 roky
  Ivan Safrin 28eda7e3a1 Fixed reversed image offsets, fixed image editor před 12 roky
  Ivan Safrin 124e0641ba Optimized UI rendering před 12 roky
  Ivan Safrin 4bf7ff7347 Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks před 12 roky
  Ivan Safrin 35ddb611e7 Fixed almost all UI and IDE issues před 12 roky
  Ivan Safrin 7284783d0d More cleanup, got focus working před 12 roky
  Ivan Safrin 499ac73584 More UI and IDE fixes před 12 roky
  Ivan Safrin d5e2bbf406 First pass at resolving changes in the IDE code před 12 roky
  Ivan Safrin e45e14f3a2 Fixed more input event and UI stuff před 12 roky
  Ivan Safrin 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera před 12 roky
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens před 12 roky
  Ivan Safrin 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. před 12 roky
  cib 17c51168dd Started work on fix for #238 před 12 roky
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), před 13 roky
  Ivan Safrin c21ab8e6bb processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks před 13 roky
  Ivan Safrin 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers před 13 roky