Ivan Safrin
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eb7251a394
Fixed vertical plane primitive not generating tangents, added a way to enable and disable particle emitters, fixed a number of crashes in the IDE, memory cleanup in the IDE, shaders now reload again if program files are changed and reload resources is activated, asset browser now clears asset list if asset browsing mode is changed, material options now update if you change a mesh material in the entity editor.
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12 rokov pred |
Ivan Safrin
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e0228cb5d3
Added ability to add entities into other entities in the entity editor, fixed removal of linked resource pools from entity property view, added shortcut to deselect all in entity editor (KEY_ESCAPE)
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12 rokov pred |
Ivan Safrin
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869709885e
Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor.
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12 rokov pred |
Ivan Safrin
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892aa11319
Adding sprite in scene editor, sprite sheet prop, added ability to set sprite size explicitly
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12 rokov pred |
Ivan Safrin
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ca05ac1572
Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser
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12 rokov pred |
Ivan Safrin
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99513fa3a4
Changed vertex color to use a stack in the Renderer instead of multiplying up hierarchy tree, fixed rendering in the IDE asset browser
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12 rokov pred |
Ivan Safrin
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 rokov pred |
Ivan Safrin
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73c9c27a6c
UI tweaks, light theme
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12 rokov pred |
Ivan Safrin
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124e0641ba
Optimized UI rendering
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12 rokov pred |
Ivan Safrin
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d5e2bbf406
First pass at resolving changes in the IDE code
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12 rokov pred |
Ivan Safrin
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58e552b260
IDE asset browser will now reload the project folder tree every time it is shown, added a reload button to asset browser to refresh current folder
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12 rokov pred |
Ivan Safrin
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cc0ef59a4a
Uppercase extensions will now show up in the IDE asset browser, project files won't be opened by default now (this only happened so their fonts would load, now loaded by ProjectManager)
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12 rokov pred |
Nur Monson
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98d791f339
Fix "unused variable" warnings found on OS X
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12 rokov pred |
Ivan Safrin
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039b341794
Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser
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12 rokov pred |
Ivan Safrin
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9d5d2b62f4
Added asset browser icons for entities and sprites
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12 rokov pred |
Ivan Safrin
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073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
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12 rokov pred |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 rokov pred |