Commit History

Autor SHA1 Mensaxe Data
  Ivan Safrin e10455cf98 Label memory leak fixes %!s(int64=13) %!d(string=hai) anos
  mcc acd72adcf6 Merge mingw branch with 6/28 Ivan Polycode %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin dfd6ba1da4 More leak fixes from mcclure %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin e352f2e803 Fixed vertex order in plane primitive, added floating point texture support %!s(int64=13) %!d(string=hai) anos
  mcc 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin d362e3dea1 Windows fixes %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin c2b21a5e41 Made mipmaps not generate for Screen mesh textures %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 971106bb55 Fixed texture destruction and render to texture %!s(int64=14) %!d(string=hai) anos
  Cameron Hart cdee607137 Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 05b7bdf04d VSync on Mac, anisothropic filtering options, 3D physics framerate idependence %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 7a37c48787 Code clean up and documentation %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos