Ivan Safrin
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b203a668cd
Added UIMenuBar, fixed UI destructor crashes, fixed Linux disk operations, added openURL on Linux, Linux IDE now uses a custom menu bar, more IDE fixes
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13 vuotta sitten |
mcc
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73035453bb
Rewrite of ALL the destructors in the UI module; destructor safety in Polycore Tween object.
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13 vuotta sitten |
Ivan Safrin
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a6bb676068
New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings
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13 vuotta sitten |
Ivan Safrin
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e8dc5f9d47
Fixes for two UI bugs
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13 vuotta sitten |
Ivan Safrin
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 vuotta sitten |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 vuotta sitten |
Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 vuotta sitten |
Ivan Safrin
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c21ab8e6bb
processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks
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13 vuotta sitten |
Ivan Safrin
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059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
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13 vuotta sitten |
Ivan Safrin
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b542cb80e5
Made dragging in UITree have a delay of a few pixels
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13 vuotta sitten |
mcc
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7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
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13 vuotta sitten |
Ivan Safrin
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0374c77167
Started rewriting ScreenEntity input events, broke UI temporarily
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14 vuotta sitten |
Ivan Safrin
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467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
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14 vuotta sitten |
Ivan Safrin
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d26cf8d996
More IDE stuff
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14 vuotta sitten |
Ivan Safrin
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40ee2aafec
Revisiting UI Module and IDE
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14 vuotta sitten |
Ivan Safrin
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8b1ae6d785
3D Physics module, minor fixes across the board.
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14 vuotta sitten |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 vuotta sitten |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 vuotta sitten |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 vuotta sitten |