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polycode-engine
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goodbye_cmake
master
meshrewrite
new_renderer
screenrewrite
spriterewrite
0.8.4
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SHA1
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Ivan Safrin
a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
11 anni fa