Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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vor 12 Jahren |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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vor 13 Jahren |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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vor 14 Jahren |
Ivan Safrin
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0ea079f5f6
Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers.
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vor 14 Jahren |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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vor 14 Jahren |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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vor 14 Jahren |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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vor 15 Jahren |
Ivan Safrin
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9bfa6cf3d3
Rebuilt and updated 2D Physics module, ported particle system to support 2D
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vor 15 Jahren |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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vor 15 Jahren |