Ivan Safrin
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 years ago |
Ivan Safrin
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fa1b054f01
Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor
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12 years ago |
Ivan Safrin
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35ddb611e7
Fixed almost all UI and IDE issues
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12 years ago |
Ivan Safrin
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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12 years ago |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 years ago |
Ivan Safrin
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 years ago |
mcc
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88ac719d0e
Fix memory leak in SceneLine
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13 years ago |
Ivan Safrin
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54867c3ef4
Added line weight and smooth control to Scene and Screen meshes
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13 years ago |
Ivan Safrin
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e998cf2e27
Fixed VPLANE primitive, minor tweaks (forgot exactly what)
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14 years ago |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 years ago |
Ivan Safrin
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326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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14 years ago |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 years ago |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 years ago |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 years ago |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 years ago |