Ivan Safrin
|
bf60537184
More shader fixes, default material parameter fixes
|
пре 10 година |
Ivan Safrin
|
bfabdb993e
Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI
|
пре 10 година |
Ivan Safrin
|
a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
|
пре 10 година |
Ivan Safrin
|
aadb69e87b
Updated core sources for new folder structure
|
пре 10 година |
Ivan Safrin
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
пре 10 година |