Commit History

Autor SHA1 Mensaxe Data
  Joachim Meyer ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. %!s(int64=9) %!d(string=hai) anos
  Joachim Meyer 546cff6ae7 Commit everything new before vacation. %!s(int64=9) %!d(string=hai) anos
  Joachim Meyer 47a0e12143 Further work on Android - Rendering works now. %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin f80bb40afd Converted all space indentation to tabs. %!s(int64=9) %!d(string=hai) anos
  Ivan Safrin 258a53f92b Added some (very) basic sound positioning and attenuation stuff to replace removed OpenAL functionality %!s(int64=9) %!d(string=hai) anos
  Ivan Safrin 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 319e20d70f Started on an XAudio2 audio interface for UWP %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 788ccb7aa6 Switched to mixing audio on demand from the audio interface %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 6bc2353d79 Switched to mixing audio on demand from the audio interface %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin f14692353e Implemented a simple mixer to replace OpenAL, still no positional sound support, fixed ES2 shaders to work on desktop GL %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin aadb69e87b Updated core sources for new folder structure %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos