Historial de Commits

Autor SHA1 Mensaje Fecha
  Ivan Safrin b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks hace 12 años
  Ivan Safrin 7284783d0d More cleanup, got focus working hace 12 años
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens hace 12 años
  Ivan Safrin 096ec070c0 Only use FP16 framebuffers if specified in material file hace 14 años
  Ivan Safrin 971106bb55 Fixed texture destruction and render to texture hace 14 años
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
  Cameron Hart 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. hace 14 años
  Ivan Safrin 6cb1164fc4 Added an importance property to lights. You can use it to make distant lights override closer ones. hace 14 años
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. hace 14 años
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. hace 14 años
  Ivan Safrin c9406f5051 Code cleanup and documentation. hace 14 años
  Ivan Safrin 7a37c48787 Code clean up and documentation hace 14 años
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now hace 15 años
  Ivan Safrin 7cc9015fd0 Initial import from old repository hace 15 años