Commit History

Autor SHA1 Mensaxe Data
  Cameron Hart 3e1cf09c36 Tidied 2DPhysics includes. %!s(int64=14) %!d(string=hai) anos
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 30d0f0841f Particle emitter and 2D Physics fixes %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin b6e0a118d0 Various fixes plus Kinect module %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 552195f8a8 Started on bindings, set up old collision scene code as a module %!s(int64=15) %!d(string=hai) anos