Ivan Safrin
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ba4034bb46
Replaced LUA with Lua in readme
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12 gadi atpakaļ |
Ivan Safrin
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4c5018cda4
Fixed examples on Linux
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12 gadi atpakaļ |
Ivan Safrin
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92e34b684a
Added basic Oculus Rift support module, added manual projection matrix mode for Camera, added a way to set projection matrix manually in Renderer
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12 gadi atpakaļ |
Ivan Safrin
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4e337163f6
Updated license year
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12 gadi atpakaļ |
Ivan Safrin
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9ccc21b6e9
SoundManager cleanup, fixed examples on Windows
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12 gadi atpakaļ |
Ivan Safrin
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a91d93a10e
Fixes and IDE project for Visual Studio 2013
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12 gadi atpakaļ |
Ivan Safrin
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8f769ccdf7
Fixed local Lua documentation html
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12 gadi atpakaļ |
Ivan Safrin
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c2e34bec43
Fixed Lua examples (some removed), fixed shadow rendering, fixed all C++ examples, fixed bug with AABB not recalculating somtimes
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12 gadi atpakaļ |
Ivan Safrin
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83c2f0104d
Added getScreenWidth and getScreenHeight wrapper methods to Core
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12 gadi atpakaļ |
Ivan Safrin
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4ca1c0ce40
Updated Xcode tempalte project to Xcode5 and updated project icon
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12 gadi atpakaļ |
Ivan Safrin
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dbebcd2a77
Rewrote and fixed C++ examples on Mac, this will break Linux and Windows examples projects temporarily
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12 gadi atpakaļ |
Ivan Safrin
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8fb84a0597
Merge pull request #444 from fodinabor/ExampleUpdates
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12 gadi atpakaļ |
Ivan Safrin
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56956e3054
Removed old broken modules, Mesh will not reset indexed setting on clearMesh anymore
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12 gadi atpakaļ |
Ivan Safrin
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69df188c23
Optimized skeletal animation application in SceneMesh a bit, added proper version to OS X IDE plist
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12 gadi atpakaļ |
Ivan Safrin
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e5d65bc2cd
Fixed editor grid always hiding Y-axis line, fixed undo resetting relative translate position in the transform gizmo
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12 gadi atpakaļ |
Ivan Safrin
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803f6af06e
Made project templates use a base entity scene and added a 3D project template
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12 gadi atpakaļ |
Ivan Safrin
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84b00735e9
Fixed cubemap editor crashing on empty cubemaps, fixed post effect editor not laying out sheets properly
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12 gadi atpakaļ |
Ivan Safrin
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9103d91b4a
Switched back to rebuilding matrices on Render
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12 gadi atpakaļ |
Ivan Safrin
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3a359fa545
Fixed icons culling incorrectly in entity editor, added buttons to hide icons in entity editor, update polycode version to new versioning system, made about page display correct version, made polybuild display correct version, added project information to about page, added UIMultilineLabel class to UI module
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12 gadi atpakaļ |
Ivan Safrin
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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12 gadi atpakaļ |
Ivan Safrin
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dffed96631
Moved light sorting to renderer from shader module, fixed light sorting, renamed area lights to point lights everywhere in the code base, added light importance option to SceneLight prop sheet in entity editor, light importance now saved and loaded into entity instances
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12 gadi atpakaļ |
Ivan Safrin
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a63db488f3
Added grid-snapping to the entity editor, added grid snap buttons to the bottom menu, added checkbox to enabled and disable grid to the grid settings panel
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12 gadi atpakaļ |
Ivan Safrin
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e52dec6349
Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default
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12 gadi atpakaļ |
Ivan Safrin
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5345dbe0f1
Added a trigger method to the particle system, added an accessor for the top level resource pool in the entity instance
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12 gadi atpakaļ |
Joachim Meyer
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ef1efb1d38
Rebased & Updated content and build files of the examples. Known Issues: *SkeletalAnimation won't be able to load ninja.mesh, *#427 for AdvancedLighting, *Particleemitter's scalecurve won't work/ the particleemitter won't even be seen, *Networking example won't connect.
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12 gadi atpakaļ |
Ivan Safrin
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f765647e20
Removed doxygen temp files and updated gitignore
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12 gadi atpakaļ |
Ivan Safrin
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be5e070c9b
Adjusted doxygen web templates for the new Polycode site, added trackPhysicsChild to PhysicsScene
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12 gadi atpakaļ |
Joachim Meyer
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eccff2aea8
Reverted PhysicsScene2D's constructor to inhering from Scene(Scene::SCENE_2D_TOPLEFT) to inheriting from Scene(Scene::SCENE_2D)
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12 gadi atpakaļ |
Joachim Meyer
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bf60d32996
Rebased 2DAudio, 2DPhysics, 3DPhysics_RayTest, BasicImage, BasicLighting, BasicText, EventHandling, KeyboardInput, MouseInput, PlayingSounds, SceneEntities, SceneSprites, UpdateLoop on Screenrewrite
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12 gadi atpakaļ |
Joachim Meyer
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48539351f2
Rebased 3DPhysics Examples on Screenrewrite, Fixed missing HUD in 3DPhysics_Character
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12 gadi atpakaļ |