コミット履歴

作者 SHA1 メッセージ 日付
  Ivan Safrin ba879693a6 Added global resource autoreload settings 11 年 前
  Ivan Safrin d53aca729e Made Resources remove themselves from ResourceManager in destructor. Should fix player crashing on quit 12 年 前
  Ivan Safrin 417411fd03 Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change. 12 年 前
  Ivan Safrin 073af0bbef Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code 12 年 前
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年 前
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 年 前
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 年 前
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 年 前
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 年 前