Ivan Safrin
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bb3204a27a
Added clampDefault and mipmapsDefault settings to MaterialManager to set the texture clamping and mimap generation defaults
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12 лет назад |
Ivan Safrin
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 лет назад |
Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 лет назад |
Ivan Safrin
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6fc1529904
Debugging fixes, static method support in bindings
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13 лет назад |
Ivan Safrin
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 лет назад |
Ivan Safrin
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54867c3ef4
Added line weight and smooth control to Scene and Screen meshes
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13 лет назад |
Ivan Safrin
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c02b27e9e0
Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading
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14 лет назад |
Ivan Safrin
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1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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14 лет назад |
Ivan Safrin
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04a22925fc
Tangent generation and normal map shader support
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14 лет назад |
Cameron Hart
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cdee607137
Merge branch 'master' into pxljm
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14 лет назад |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 лет назад |
Ivan Safrin
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05b7bdf04d
VSync on Mac, anisothropic filtering options, 3D physics framerate idependence
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14 лет назад |
Cameron Hart
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be8f24208d
Merge branch 'master' into pxljm
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14 лет назад |
Ivan Safrin
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a25c546297
Fixed shadows not displaying properly when objects are moved
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14 лет назад |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 лет назад |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 лет назад |
Ivan Safrin
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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14 лет назад |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 лет назад |
Ivan Safrin
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40b5da3e8d
Removed GenericScene in favor of just Scene, improved LUA bindings.
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14 лет назад |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 лет назад |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 лет назад |
Ivan Safrin
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b6e0a118d0
Various fixes plus Kinect module
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15 лет назад |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 лет назад |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 лет назад |