Histórico de Commits

Autor SHA1 Mensagem Data
  Joachim Meyer a41c82fd2c Fixing left and right klick doubleclick toggleing in the UITree. Adding doubleclick to the NewFileWindow. há 11 anos atrás
  Ivan Safrin 482442969b Proper file icons in the new file dialog há 11 anos atrás
  Ivan Safrin 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board há 12 anos atrás
  Ivan Safrin 73c9c27a6c UI tweaks, light theme há 12 anos atrás
  Ivan Safrin d5e2bbf406 First pass at resolving changes in the IDE code há 12 anos atrás
  Ivan Safrin 1d14f987c6 Focus now gets reset when a modal window is shown in the IDE há 12 anos atrás
  Nur Monson 98d791f339 Fix "unused variable" warnings found on OS X há 12 anos atrás
  Ivan Safrin 403c82ffdb New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible há 12 anos atrás
  Ivan Safrin 56e6d494ff Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press há 12 anos atrás
  Ivan Safrin a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings há 13 anos atrás
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), há 13 anos atrás
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) há 13 anos atrás
  Ivan Safrin 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE há 14 anos atrás
  Ivan Safrin 0de33d5ac0 Defaulted textures to tile há 14 anos atrás
  Ivan Safrin 695a105915 IDE header cleanup and some IDE fixes há 14 anos atrás
  Ivan Safrin e702ba12fa Started working on new file dialog, started working on build tool há 15 anos atrás