Ivan Safrin
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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d5e2bbf406
First pass at resolving changes in the IDE code
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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ce8af9f6db
Fixed 2d editor copying and pasting stuff when not in focus
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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a1889cacd8
Fixed undo/redo for copy and paste in 2d editor
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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abc4a4dbab
Basic undo/redo beginnings in screen editor (transforms and deletion only for now). Fixed multiline text input not scrolling properly after latest text input fixes.
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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970bb0960d
Made XY-scaling smoother in the screen editor
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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46ac6460d9
Deleting entities will now affect all multiple selected entities, base Undo/Redo framework for editors
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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a2208b5627
Inactive layers in 2d editor no longer block mouse input
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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c9abb837b3
A less obtrusive 2D transform gizmo with XY scaling
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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0c7d315b87
Added ability to edit screen entity width and height in the editor. Entities no longer default to 50x50 size in editor, but use the source entity dimensions. Adjusted platformer example to set entity sizes in the editor.
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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20f2a4a278
ATTENTION: ScreenEntityInstance no longer has a root entity, it is now loaded as children of the ScreenEntityInstance itself. You can now edit the default id, tags and custom properties of the entity itself. Entity tags will now check for duplicate before adding. Fixed numerous crashes relating to entity deletion in the 2d editor. Added a hasResource method to the ResourceManager.
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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74c1af66cc
Made the zoom tool in IDE screen editor zoom on single click towards area clicked, editor now recenters on 0,0 when a zoom level is picked from the dropdown
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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7bdba54c0c
Improved zoom tool in the IDE screen editor
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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a0d3e3b9f2
Disabled built tool output in console, added a checkbox in screen editor to show and hide reference entities
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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f03307d738
Entity property editing in 2D editor, fixed web docs header and footer
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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6058f09c03
Windows core key events, polybuild now properly removes file
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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6d258776c5
Fixed group selection and transform in 2d editor
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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f976ee2bd1
Fixed transforms in multiple selection
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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c8d1c08f26
Numerous windows fixes and windows IDE project
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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5f8cc87ab9
Beginnings of a syntax highlight engine
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
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%!s(int64=14) %!d(string=hai) anos |