Ivan Safrin
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c2f9bce103
Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake
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10 лет назад |
Ivan Safrin
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ed04356c04
UWP stuff
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10 лет назад |
Ivan Safrin
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79ea449ace
Started on some iOS stuff
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10 лет назад |
Ivan Safrin
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1e94dd59b1
Fix for playing sounds of frequency different from the Polycode internal audio engine frequency
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10 лет назад |
Ivan Safrin
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e2d71a2d90
Restored OGG loading functionality in new audio system
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10 лет назад |
Ivan Safrin
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847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
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10 лет назад |
Ivan Safrin
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fdf227ab69
Made primitives default to textured material by default, scissor box fixes in retina mode
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10 лет назад |
Ivan Safrin
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139dacdf5e
Added win32 projects for UI module and IDE
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10 лет назад |
Ivan Safrin
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56982ed0c1
Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders
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10 лет назад |
Ivan Safrin
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4c2c6a4b16
Started setting up win32 project for new branch
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10 лет назад |
Ivan Safrin
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699955795b
Added 3d physics module
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10 лет назад |
Ivan Safrin
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86644f70b0
Restored shadow mapping functionality in new renderer
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10 лет назад |
Ivan Safrin
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77b21ddac9
Fixed frustum culling in new renderer
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10 лет назад |
Ivan Safrin
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7d03421607
Rebind uniforms as well if shader binding changes (ex. a global material)
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10 лет назад |
Ivan Safrin
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bbadf1de99
Fixed attributes not being bound correctly to global materials
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10 лет назад |
Ivan Safrin
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1aa20ab8a3
Lighting in screenspace
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10 лет назад |
Ivan Safrin
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baf02aedd2
Fixed spotlights in new renderer
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10 лет назад |
Ivan Safrin
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c70d5c623f
Fixed gl renderer not clearning screen properly in some cases
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10 лет назад |
Ivan Safrin
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b6a7092fbc
Added render buffers as separate class, fixed depth not working in render textures
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10 лет назад |
Ivan Safrin
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bf60537184
More shader fixes, default material parameter fixes
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10 лет назад |
Ivan Safrin
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28904ffe28
Started on a Raspberry Pi core
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10 лет назад |
Ivan Safrin
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aa5eaa15d5
Fixed image button
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10 лет назад |
Ivan Safrin
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f13d37c4dd
Quitting fix on Mac
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10 лет назад |
Ivan Safrin
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3be841dd4b
Aesthetic and gizmo fixes in IDE
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10 лет назад |
Ivan Safrin
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049fcad267
Speed optimizations
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10 лет назад |
Ivan Safrin
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d5ac504b08
Point rendering fixes, IDE fixes
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10 лет назад |
Ivan Safrin
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0a5847d2aa
UI and IDE tweaks
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10 лет назад |
Ivan Safrin
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63eed9df32
Saving and loading textures as params with new renderer
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10 лет назад |
Ivan Safrin
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b3a9c610f1
Started implementing lighting system in new renderer
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10 лет назад |
Ivan Safrin
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bfabdb993e
Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI
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10 лет назад |