Ivan Safrin
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c4b0b0d0cc
Merged Windows pen pull request
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10 лет назад |
Joachim Meyer
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e9df5a755a
Fix Windows non resizable window having a frame.
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11 лет назад |
Joachim Meyer
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b0c08c7d8d
Fixes #611
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11 лет назад |
Ivan Safrin
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a91d93a10e
Fixes and IDE project for Visual Studio 2013
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12 лет назад |
Ivan Safrin
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a616933765
Made Alt key work correctly on Windows, OpenGL buffer will not scale now on higher DPI settings in Windows
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12 лет назад |
Ivan Safrin
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838f415b7a
Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core.
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12 лет назад |
Remi Gillig
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023a413d34
Fix some warnings
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13 лет назад |
mcc
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e13c35500a
Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs.
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13 лет назад |
Ivan Safrin
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134576cae7
Tons of Windows fixes
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13 лет назад |
Ivan Safrin
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c8d1c08f26
Numerous windows fixes and windows IDE project
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13 лет назад |
Ivan Safrin
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ffc983a341
Fixed Windows native multitouch support
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13 лет назад |
Ivan Safrin
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29c653a2e6
Native Windows multi-touch support and fixes
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13 лет назад |
mcc
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94f728a23c
On Windows WM_CLOSE, call DefWindowProc after shuttong down core
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14 лет назад |
Ivan Safrin
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2d48f5192b
Gamepad support in Windows
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14 лет назад |
Ivan Safrin
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5c34882c66
Started working on Windows gamepad support + Unicode fix for Windows
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14 лет назад |
Cameron Hart
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94c4d628d1
Win32 compile fixes.
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14 лет назад |
Ivan Safrin
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326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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14 лет назад |