Bill Robinson
|
c5b4e9eed9
Wrong type warning. false should be NULL
|
11 سال پیش |
Ivan Safrin
|
eff335533b
Merge branch 'master' of https://github.com/ivansafrin/Polycode
|
11 سال پیش |
Ivan Safrin
|
9ccb1291c8
Force dynamic SDL on Linux, use custom file dialog for asset import on Linux
|
11 سال پیش |
Ivan Safrin
|
d69a199f2c
Fixed caret position calculation in UITextInput
|
11 سال پیش |
Ivan Safrin
|
47148ce4e0
IDE editors will disable virtual scene rendering when hidden
|
11 سال پیش |
Ivan Safrin
|
f3a8991475
Fixed initial peer packet not getting processed
|
11 سال پیش |
Ivan Safrin
|
65e7aae21b
Merge branch 'master' of https://github.com/ivansafrin/Polycode
|
11 سال پیش |
Ivan Safrin
|
e014f65a05
Added accessors for local shader options in camera for Lua, added hdr pack to player on Mac
|
11 سال پیش |
Ivan Safrin
|
cdf10e8510
Fixed bug with loading shader programs
|
11 سال پیش |
Ivan Safrin
|
97f85714ce
Merge pull request #473 from fodinabor/IDEpropsFix
|
11 سال پیش |
Ivan Safrin
|
33b09f0287
Merge pull request #474 from fodinabor/VS2012Fix
|
11 سال پیش |
Joachim Meyer
|
439fa2dbd8
Visual Studio 2012 Build was broken - it still didn't support round...
|
11 سال پیش |
Joachim Meyer
|
23cb86ad3a
IDE build failed because of "'LayerProp::layerID' : only static const integral data members can be initialized within a class" it is fixing this
|
11 سال پیش |
Ivan Safrin
|
41908812e2
Added a setting to MaterialManager to not keep texture data in memory after uploading to video card
|
11 سال پیش |
Ivan Safrin
|
2cca68065b
Meshes won't crash if file is not found on loading
|
11 سال پیش |
Ivan Safrin
|
ff845aa0dd
Added a default Color, Specular, Emit material to default pak
|
11 سال پیش |
Ivan Safrin
|
588a638066
Merge branch 'master' of https://github.com/ivansafrin/Polycode
|
11 سال پیش |
Ivan Safrin
|
38d063aefa
Ignore parent matrix setting in getConcatenatedMatrix
|
11 سال پیش |
Ivan Safrin
|
78d811ec6c
Merge branch 'master' of https://github.com/ivansafrin/Polycode
|
11 سال پیش |
Ivan Safrin
|
d92ecdb188
Switched polybuild to use libarchive instead of minizip in order to (hopefully) fix creating archives that physfs reads incorrectly
|
11 سال پیش |
Ivan Safrin
|
42b49b9b77
Downgraded MacOS player resource xibs to open in 4.6
|
11 سال پیش |
Ivan Safrin
|
8654b57335
Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default
|
11 سال پیش |
Ivan Safrin
|
0812c68c92
Fixed polyimport not taking entity parent transforms into account on import
|
11 سال پیش |
Ivan Safrin
|
f167b22f86
Fixed layer editor icons in non-retina mode
|
11 سال پیش |
Ivan Safrin
|
7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
|
11 سال پیش |
Ivan Safrin
|
ba879693a6
Added global resource autoreload settings
|
11 سال پیش |
Ivan Safrin
|
07b4f6c9c1
Added a simple resource pool subscription system, resource pools are now shared between entity editors and material editor, materials will update in entity editors when changed in the material editor
|
11 سال پیش |
Ivan Safrin
|
110ca74a1d
Added bounding box visualization to entity editor, added bounding box field to entity prop sheet, changed sprite editor zoom to a slider instead of a drop down
|
11 سال پیش |
Ivan Safrin
|
15c00bb2f0
Scenes with unnamed and duplicately named objects will now import properly
|
11 سال پیش |
Ivan Safrin
|
42004fd032
Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions
|
11 سال پیش |