afc74abac5Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom.
13 anni fa
Ivan Safrin
0abcb9eefdTweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player