История коммитов

Автор SHA1 Сообщение Дата
  Ivan Safrin 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 лет назад
  Ivan Safrin b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 лет назад
  Joachim Meyer 697f3d70dc Start on an AndroidCore 10 лет назад
  Ivan Safrin f80bb40afd Converted all space indentation to tabs. 9 лет назад
  Ivan Safrin 21d0173540 Added experimental emscripten support, added flags to compile without Lua and/or PhysFS, Labels defaulting to clamped+no mipmaps for strict OpenGL ES2 compatibility 9 лет назад
  Ivan Safrin 8274594791 Started on new scripting system 9 лет назад
  Ivan Safrin 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 лет назад
  Ivan Safrin 79ea449ace Started on some iOS stuff 10 лет назад
  Ivan Safrin 28904ffe28 Started on a Raspberry Pi core 10 лет назад
  Ivan Safrin 21bff15725 More UWP stuff, removed debug dependencies 10 лет назад
  Ivan Safrin 136ab1d880 Renderer and OSX template tweaks 10 лет назад
  Ivan Safrin cc8d71f6b0 Added OSX project for core and template, fixed a crash in CocoaCore when resizing window 10 лет назад
  Ivan Safrin 97f5c36acd Removed CMake, created new folder structure for the repo 10 лет назад