Cameron Hart
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be8f24208d
Merge branch 'master' into pxljm
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14 年之前 |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
Ivan Safrin
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326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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14 年之前 |
Ivan Safrin
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
Ivan Safrin
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0ea079f5f6
Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers.
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14 年之前 |
Ivan Safrin
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
Ivan Safrin
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09f0e77945
Fixed LUA event handling
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14 年之前 |
Ivan Safrin
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5f2a5232c4
More code cleanup
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14 年之前 |
Ivan Safrin
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40b5da3e8d
Removed GenericScene in favor of just Scene, improved LUA bindings.
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14 年之前 |
Ivan Safrin
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f797a8af9d
Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool
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15 年之前 |
Ivan Safrin
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fac55d76f7
Lua bindings, lua bindings generator, build tool, player tweaks and icon files
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15 年之前 |