Bill Robinson
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cfcd9d5668
Added octosphere and optimized subdivider so it doesn't make too many vertices.
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11 years ago |
Bill Robinson
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ce9ad51859
Icospheres are useful primitives to have around. If you need a sphere with even distribution of triangles
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11 years ago |
Ivan Safrin
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eff335533b
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 years ago |
Ivan Safrin
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9ccb1291c8
Force dynamic SDL on Linux, use custom file dialog for asset import on Linux
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11 years ago |
Ivan Safrin
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d69a199f2c
Fixed caret position calculation in UITextInput
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11 years ago |
Ivan Safrin
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47148ce4e0
IDE editors will disable virtual scene rendering when hidden
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11 years ago |
Ivan Safrin
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f3a8991475
Fixed initial peer packet not getting processed
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11 years ago |
Ivan Safrin
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65e7aae21b
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 years ago |
Ivan Safrin
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e014f65a05
Added accessors for local shader options in camera for Lua, added hdr pack to player on Mac
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11 years ago |
Ivan Safrin
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cdf10e8510
Fixed bug with loading shader programs
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11 years ago |
Ivan Safrin
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97f85714ce
Merge pull request #473 from fodinabor/IDEpropsFix
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11 years ago |
Ivan Safrin
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33b09f0287
Merge pull request #474 from fodinabor/VS2012Fix
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11 years ago |
Joachim Meyer
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439fa2dbd8
Visual Studio 2012 Build was broken - it still didn't support round...
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11 years ago |
Joachim Meyer
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23cb86ad3a
IDE build failed because of "'LayerProp::layerID' : only static const integral data members can be initialized within a class" it is fixing this
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11 years ago |
Ivan Safrin
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41908812e2
Added a setting to MaterialManager to not keep texture data in memory after uploading to video card
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11 years ago |
Ivan Safrin
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2cca68065b
Meshes won't crash if file is not found on loading
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11 years ago |
Ivan Safrin
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ff845aa0dd
Added a default Color, Specular, Emit material to default pak
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11 years ago |
Ivan Safrin
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588a638066
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 years ago |
Ivan Safrin
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38d063aefa
Ignore parent matrix setting in getConcatenatedMatrix
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11 years ago |
Ivan Safrin
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78d811ec6c
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 years ago |
Ivan Safrin
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d92ecdb188
Switched polybuild to use libarchive instead of minizip in order to (hopefully) fix creating archives that physfs reads incorrectly
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11 years ago |
Ivan Safrin
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42b49b9b77
Downgraded MacOS player resource xibs to open in 4.6
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11 years ago |
Ivan Safrin
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8654b57335
Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default
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11 years ago |
Ivan Safrin
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0812c68c92
Fixed polyimport not taking entity parent transforms into account on import
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11 years ago |
Ivan Safrin
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f167b22f86
Fixed layer editor icons in non-retina mode
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11 years ago |
Ivan Safrin
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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11 years ago |
Ivan Safrin
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ba879693a6
Added global resource autoreload settings
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11 years ago |
Ivan Safrin
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07b4f6c9c1
Added a simple resource pool subscription system, resource pools are now shared between entity editors and material editor, materials will update in entity editors when changed in the material editor
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11 years ago |
Ivan Safrin
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110ca74a1d
Added bounding box visualization to entity editor, added bounding box field to entity prop sheet, changed sprite editor zoom to a slider instead of a drop down
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11 years ago |
Ivan Safrin
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15c00bb2f0
Scenes with unnamed and duplicately named objects will now import properly
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11 years ago |